Deploy Animate Hosts, Define their behaviors, Hit play. Your environment comes alive with realistic, wire-level network activity — no scripts, no combursome agents, no rebuilds.
Scenarios that took weeks are ready in hours. Behaviors become persistent assets — built once, reused indefinitely across every environment you run.
Animate operates as a guest on the wire. No software on target systems. No configuration drift. Stop it when you're done — infrastructure stays pristine.
Infrastructure provisioning is solved. You can spin up environments in minutes. What hasn’t been solved is the time, cost, and engineering effort required to create and maintain network activity inside them.
That’s where the real bottleneck begins—and where most programs hit their cost ceiling.
10 hours of engineering for every 1 hour of execution. Every scenario becomes a custom build. Nothing is reusable.
Behavior is tied to individual machines. Change the environment → everything breaks → rebuild from scratch.
No background activity = no signal. Detection becomes trivial. Validation becomes meaningless.
Scripts leave residue. Environments degrade. Cleanup costs rival the build itself.
For every 1 hour of execution, you spend 10 hours engineering it. This isn’t a tooling problem—it’s a labor problem. And it makes scale economically impossible.
The industry solved infrastructure. It never solved behavior. Without a control plane for activity, logic stays tied to machines—and the rebuild cycle never ends.
Animate replaces environment-specific traffic engineering with a single orchestration platform. Define behavior once — the system handles everything else across every environment you run.
Animate does not "create realism." It eliminates the operational burden required to achieve any desired level of realism — as defined by you.
Where operators define intent. Select behaviors, set scheduling, & create network identities. The Orchestration Engine compiles your intent into execution manifests — no scripting, no SSH, no per-host configuration.
Distributed execution nodes deployed into your environment. They receive defined identities from the Control Plane and fire native protocol traffic on the wire — as a guest, with zero footprint on target systems.
From empty environment to live, realistic network activity — the entire workflow happens in the Scenario Studio without writing a single line of code.
Deploy Animate Hosts into your environment. Establishes points of presence within your environment.
Choose all desired network activity from the behavior library.
Create scheduling packages — when selected behvaiors start and stop during a scenario.
The unique network attirbutes, selected behaviors, and scheduling packages the Animate Hosts will have when loaded.
Load pushes identities to all deployed hosts. Play tells them to execute.
Monitor Host activity externally via desired network monitoring tools. Hosts provide live feedback internally via Action Grid.
Stop Host Activity, Make desired configuration updates, Load new configuration, Play new scenario in minutes.
A sterile environment is a useless environment. Without realistic background traffic on the wire, there is no forensic context — anomalies are trivially obvious, trainees learn nothing, and validation results are meaningless.
Animate generates the haystack. The 90% background protocol noise that makes every scenario valid, every exercise meaningful, and every detection actually earned.
That's not realism as a feature. That's realism as the natural output of behavioral orchestration done correctly.
Animate solves a different problem for each role in the pipeline. Here's what the shift actually looks like.
Trapped in the 10:1 scripting ratio. Scripts hardcoded to specific VMs. Range pollution and spaghetti logic after every run. Constant re-imaging cycles.
Shift from scripting to configuration. Update one behavior and it cascades to every actor instantly. Stop the scenario — the range is clean. Every single time.
Excessive billable engineering hours for every scenario. High Side logistics nightmares. Weeks of delay for a single environment build. Disposable work with no reuse value.
75% labor reclamation. Scenarios in hours, not weeks. Behaviors become persistent assets — built once, reused across every environment indefinitely. More output, lower cost.
Agent-based tools re-engineered with every OS patch. Static PCAP replays trainees memorize. No forensic background activity. Sterile environments producing meaningless results.
Zero agents on target systems. Stochastic pattern-of-life generation that's different every run. Valid forensic context. Detections that are actually earned.
Animate is the network activity layer that makes your environment work — regardless of what platform you use to build it. If you need network traffic in your cyber environment, we cover that piece simply, scalably, and without touching your infrastructure.
From air-gapped defense networks to global financial infrastructure — Animate has been tested where it counts.



We'll map Animate to your specific topology and show you exactly what it looks like in your environment — not a generic demo. A pilot built around your use case, your infrastructure, your team.
Tell us about your environment. We'll map Animate to your specific use case and show you exactly what it looks like in your infrastructure.